News September 3rd, 2018

TEKKEN 7 Season Pass 2 Patch Notes: Alisa

Alisa

Command Changes
During Rage b+1+2
  • Distance traveled backward during animation decreased
2
  • Hitbox expanded downward.
2,3
  • Damage changed from 7 to 8.
2,3,3
  • Damage changed from 20 to 25.
  • Attack comes out 1F slower.
  • Input window changed from 33F to 35F.
f+2,1
  • Hits now chain.
  • Changed from -20F to -14Fon block.
  • Opponent closer on block.
  • Opponent closer on hit.
f+2
  • Hitbox expanded downward.
f+2,3
  • Hitbox expanded downward.
f+2,3,3
  • Damage changed from 20 to 22.
  • Causes Wall bounce on hit.
d/f+1
  • Pushback decreased so it’s easier to hit.
d/f+1+2
  • Now can be performed during Destructive Form (During Destructive Form d/f+1+2)
  • Changed to Power Crush.
  • Startup changed from 18F to 19F.
  • Changed from -11F to -14F on block.
  • Opponent closer on block.
  • Recovery increased by 1F on hit.
d+4
  • Opponent closer on block.
d+4,1+2
  • Changed from -1F to +2F on block.
  • Recovery decreased by 3F on hit.
  • Input window changed from 18Fto 28F.
d+3+4
  • Opponent closer on block.
d/b【1,3】
  • Recovery decreased by 11F.
  • Opponent recovery decreased by 10F on block.
  • Changed from -10F to -9F on block.
d/b+2,2
  • Opponent reaction on mid-air hit was changed.
d/b+3
  • Opponent closer on block.
d/b+4
  • Opponent closer on block.
b+3
  • Now causes Screw on mid-air hit.
b+4,3
  • Damage changed from 15 to 20.
u/f+3
  • Recovery decreased by 5F on hit and block.
f,f,f+3,4
  • Opponent farther away on block.
While rising 1,2
  • Now transitions to Destructive Form (While rising 1,2,1+2)
While rising 3
  • Opponent recovery increased by 2F on block.
  • Opponent closer on block.
During Clockwork 3
  • Homing increased.
During Clockwork d+3
  • Homing increased.
  • When hit by opponent during startup, status changed from Aerial to Standing hit.
During sidestep 4
  • Opponent closer on block.
  • Changed from -1F to +2F on hit.
  • Opponent closer on hit.
During sidestep 4,1+2
  • Opponent closer on hit.
(While enemy is down) d/b+1+2
  • Changed from -17F to -14F on block.
  • Opponent closer on block.
During Destructive Form 3 (or 4)
  • Move can no longer be performed consecutively.
During Destructive Form f+1
  • Opponent closer on hit for attack 1 through 6.
During Dual Boot 1
  • Opponent closer on block for attack 1 through 6.
  • Opponent closer on hit for attack 1 through 5.
During Dual Boot 1+2
  • Changed from -5F to ±0Fon block.
During Destructive Form d+1
  • Changed from -2F to +3F on hit.
During Destructive Form b+2,1
  • Opponent closer on block for attack 2 through 4.
During Destructive Form u+3+4,1 (or d+3+4,1)
  • Recovery decreased by 10F.
  • Changed from -20F to -10F on block.

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