News September 3rd, 2018

TEKKEN 7 Season Pass 2 Patch Notes: Kazumi

Kazumi

Command Changes
During Rage d+1+2
  • Recovery decreased on hit by 6F.
1,1
  • Changed from -1F to -3F on block.
  • Changed from +8F to +6F on hit.
1,2
  • Changed from -1F to -3F on block.
  • Changed from +7F to +5F on hit.
1,2,2
  • Changed from +2F to +4F on hit.
2,1
  • Move comes out 3F slower.
3,2
  • Opponent closer on block.
1+2
  • Damage changed from 8,8 to 3,7.
1+4
  • Damage changed from 30 to 27.
  • Active frames decreased by 5F.
  • Recovery decreased by 22F.
  • Opponent closer on block.
2+3
  • Recovery decreased by 6F.
  • Opponent closer on block.
f+3
  • Changed from -6F to -8F on block.
  • Changed from +7F to ±0F on hit.
  • Opponent reaction changed on hit.
f+3+4
  • f+3+4,B now transitions to Last Warrior.
  • Can now also be performed with f,F+3+4
b+3+4
  • Recovery increased by 3F.
  • b+3+4,F now transitions to Fearless Warrior
During Fearless Warrior 1
  • Damage changed from 21 to 25.
  • Changed from -13F to -9F on block.
  • Opponent farther away on block.
  • Causes Wall Bounce on hit.
During Fearless Warrior 2
  • Changed from -6F to -10F on block.
  • Homing increased.
During Fearless Warrior 3
  • Opponent reaction changed on hit.
During Fearless Warrior 1+2
  • Changed from +2F to +4F on block.
  • Opponent farther away on block.
  • Opponent reaction changed on hit.
During Fearless Warrior 1+3
  • Command changed from During Fearless Warrior b+1+2 to During Fearless Warrior 1+3
  • Damage changed from 10 to 15.
d/f+3
  • Changed from -11F to -9F on block.
  • Changed from ±0F to +2F on hit.
  • Opponent farther away on hit.
d+1,2
  • Changed from -17F to -13F on block.
  • Opponent closer on block.
  • Transitions to throw when hitting from the front.
d/b+2
  • Startup changed from 20F to 23F.
  • Damage changed from 15 to 18.
  • Recovery on block for both players increased by 3F.
  • Changed from ±0F to -3F on hit.
  • Homing increased.
d/b+2,3,4
  • Changed from -11 to -14F on block.
  • Changed from +8F to +5F on hit.
d/b+3
  • Hitbox decreased.
d/b+4
  • Hitbox decreased.
u/f+3,4,1
  • Changed from -15F to -11F on block.
  • Opponent reaction on block was changed.
u/f+3,4,3
  • Changed from -16F to -11F on block.
u/f+4
  • Jump status start changed from 9F to 13F.
f,F+2
  • Recovery on block for both players decreased by 4F.
  • Opponent reaction on block was changed.
f,F+4
  • Homing decreased.
While rising 1
  • Opponent closer on block.
While rising 1,2
  • Input window changed from 24F to 20F.
Approach enemy d/f+1+2
  • Timing damage is registered was changed.
  • Damage on wall hit changed from 32 to 42.
Time with enemy attack b+1+2
  • Tiger’s attack is now faster when opponent’s attack is received.

Back to Patch Notes Main Page