News September 2nd, 2018

TEKKEN 7 Season Pass 2 Patch Notes: King

King

Command Changes
During Rage d/f+1+2
  • Active frames increased by 1F.
2+1
  • Damage increased from 12 to 15.
1+2,1
  • Opponent reaction changed on mid-air hit.
d/f+1
  • Opponent closer on block.
d/f+1,2
  • Changed from +1F to +3Fon hit.
d/f+2
  • Changed from +3F to +4F on hit.
d/f+2,1
  • Consecutive hit even with delayed second input on counter hit.
d/b+2
  • Opponent closer on hit.
b+2,4 (Only when hitting from the front)
  • Throw transition changed from only on counter hit to only on hit from the front.
b+2,1+2
  • Opponent closer on hit.
b+4
  • Startup changed from 15F to 17F.
  • Changed from -6F to +2F on block.
  • Opponent reaction changed on mid-air hit and block.
  • Induces Wall Bounce on hit.
  • Pushback decreased so it hits easier.
  • No more clean-hit.
u/f+3
  • Opponent closer on block.
  • Opponent reaction changed on block on last half of the animation.
u/f+1+2
  • Opponent closer on hit.
u/f+2
  • Down status happens 15 frames quicker.
f+2,1
  • Increased damage from 20 to 25.
  • Opponent closer on hit.
f,N,d,D/F+1+2
  • Opponent reaction changed when hit mid-air
f,f,f+3
  • Opponent reaction changed on hit.
During sidestep 2
  • Decreased damage from 30 to 25.
  • Changed to cause screw on hit or mid-air hit.
  • Startup changed from 18F to 19F.
Back towards enemy 3
  • Damage increased from 15 to 18.
  • Changed from -16F to -13F on block.
  • Changed from +7F  to +9F on hit.
  • Opponent reaction changed on mid-air hit.
  • Hitbox expanded.
Approach enemy u+1+2
  • Opponent can now ukemi sideways.
Approach enemy f,HCF+1
  • Input window for ukemi increased by 1F.
Approach (crouching enemy) d+2+4
  • Now causes floor break.
(Enemy on back) by the feet d/b+1+3 (or d/b+2+4)
  • Input window for ukemi increased by 1F.
During sidestep 2+4
  • Now has crouch status.

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