News September 2nd, 2018

TEKKEN 7 Season Pass 2 Patch Notes: Law

Law

Command Changes
During Rage d/b+4,3+4
  • Decreased damage from 40 to 32.
  • Startup changed from 28F to 24F.
  • Changed from -11F to -9F on block.
3,3
  • Opponent reaction after counter hit has changed.
d/f+1
  • Opponent closer on hit.
  • Hitbox increased.
d/f+3,3,4
  • Opponent reaction changed when hit while down.
d+1,3
  • Startup changed from 30F to 24F.
  • Hit property changed from mid to high.
  • Changed from -11F to -9F on block.
  • Opponent closer on hit.
  • Input window increased from 22F to 30F.
During Dragon Charge 1,4
During Fake Step 1,4
  • Changed from +4F to +7F on block.
  • Decreased recovery by 3F on hit.
  • Hitbox expanded downward.
During Dragon Charge 3
During Fake Step 3
  • Changed startup from 22F to 19F.
  • Hitbox expanded downward.
During Dragon Charge 4
During Fake Step 4
  • Increased damage from 17 to 19.
During Dragon Charge 1+2
During Fake Step 1+2
  • Opponent reaction after hit has changed.
  • Decreased recovery by 3F on hit.
During Dragon Charge f+4
During Fake Step f+4
  • Changed from +4F to +7F on block.
  • Decreased recovery by 3F on hit.
  • Hitbox expanded downward.
d/b+3
  • Opponent closer on hit.
d/b+4
  • Changed to homing attack.
d/b+4,4
  • Opponent reaction on grounded hit changed.
u/f+3,4
  • Opponent reaction on grounded hit changed.
u/f+3+4
  • Increased damage from 23 to 27.
  • Changed startup from 30F to 29F-30F.
U/F+4,3
  • Opponent reaction on grounded hit changed.
f,F+2,1,3
  • Opponent reaction after mid-air hit has changed.
f,F+2,3
  • Opponent reaction after normal or mid-air hit has changed.
f,F+3
During Dragon Charge f+3
During Fake Step f+3
  • Changed to induce Wall Bounce on hit.
  • Decreased recovery by 3F on hit.
While rising 4
  • Opponent closer on hit.
While crouching d/f,d,D/F+3
  • Changed from -27F to -23F on block.
During sidestep 3+4
  • Damage changed from 9,21 to 14,26.
  • Opponent reaction changed on first hit.
  • Active frames of second attack decreased by 1 frame.
  • Changed from -10F to -12F on block for second attack.
  • Second attack now causes screw on normal and mid-air hit.
  • Second attack hitbox expanded downward.

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