News September 3rd, 2018

TEKKEN 7 Season Pass 2 Patch Notes: Miguel

Miguel

Command Changes
During Rage d/b+1+2
  • Opponent closer on block after 1st attack.
  • Opponent reaction on hit of 1st attack was changed.
1,2,4
  • Damage changed from 16 to 20.
  • Active frames increased by 1F.
  • Opponent closer on block.
  • Opponent reaction changed on hit.
  • Hitbox expanded downward.
1,2,1+2
  • Move comes out faster by 3F.
3
  • Startup changed from 15F to 13F.
3,4
  • Hits now chain.
  • Changed from -11F to -12F on block.
4
  • Changed from -7F to -9F on block.
  • Changed from +4F to +5F on hit.
1+2,1+2
  • Changed from -15F to -14F on block.
  • Opponent closer on block.
  • Recovery decreased on hit by 3F.
f+3
  • Startup changed from 19F to 20F.
  • Opponent closer on hit and block.
  • When hit, timing opponent can begin to block delayed by 4F.
f+3,4
  • Changed from -12F to -15F on block.
  • Opponent farther away on block.
f+4
  • Hitbox expanded.
f+4,2
  • Changed from -13F to -12F on block.
  • Recovery decreased on hit by 4F.
f+2+3
  • Damage changed from 30 to 28.
d/f+1,1,2
  • Changed from -10F to -12F on block.
  • Changed from +4F to +2F on hit.
d/f+1,1,3
  • Changed from -11F to -12F on block.
  • Changed from +3F to +2F on hit.
d/f+1,2
  • Recovery on block increased for both players by 4F.
d/f+2
  • Opponent reaction changed on hit.
  • Opponent closer on hit.
d/f+2,1
  • Opponent farther away on block.
d/f+2,d+2
  • Xhanged from -4F to -3F on block.
  • Opponent reaction on block was changed.
d/f+4
  • Hitbox expanded.
d+1+2
  • Damage changed from 30 to 28.
d+3+4
  • Changed from -12F to -15F on block.
  • Opponent farther away on block.
b+3
  • Startup changed from 33F to 30F.
b+4
  • Changed from -14F to -13F on block.
  • Recovery decreased on hit by 1F.
f,F+2,1
  • Opponent farther away on block.
f+F+2,2
  • Changed from -14F to -13F on block.
  • Recovery decreased on hit by 1F.
b,f+1
  • Recovery decreased on hit by 4F.
  • Hitbox expanded downward.
While rising 2,2
  • Input window changed from 16F to 18F.
While rising 2,4
  • Input window changed from 16F to 18F.
While rising 1+2
  • Changed from ±0F to +1F on block.
  • Changed from +2F to +3F on hit.
During Savage Stance 1
  • Hitbox expanded downward.
During Savage Stance 2
  • Damage changed from 27 to 32.
During Savage Stance 1,4
  • Causes Wall Bounce on hit.
During Savage Stance 4
  • Opponent reaction changed on hit.
  • Causes Screw on counter hit.
During Savage Stance d/f+2
  • Opponent farther away on hit and block.
  • Homing decreased.
During Savage Stance d/b+3
  • Damage changed from 17 to 20.
During Savage Stance d/b+4
  • Changed to Homing attack.
  • Startup changed from 28F to 26F.
During Savage Stance b+2
  • Changed from -12F to -9F on block.
  • Opponent reaction changed on hit.
During Savage Stance b+2 (When punch successfully parried)
  • Opponent reaction changed on hit.
During Savage Stance b+3
  • Changed from -9F to -7F on block.
  • Opponent farther away on block.
During Savage Stance u/f+3
  • Opponent reaction when hit while downed was changed.

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