News September 3rd, 2018

TEKKEN 7 Season Pass 2 Patch Notes: Noctis

Noctis

Command Changes
f+2
  • Hitbox expanded downward.
f+4,2
  • Hitbox expanded.
f+1+2
  • Changed from -25F to -19F on block.
  • Recovery decreased on hit by 6F.
f+3+4
d/b+1,F
  • Recovery decreased by 2F.
During Roll-Dodge 1
  • Changed to Power Crush
  • Damage changed from 20 to 24.
  • Changed from -14F to -13F on block.
  • Causes Wall Bounce on hit.
  • Input window changed from 20F to 28F.
During Roll-Dodge 3+4
  • Input window changed from 20F to 28F.
During Roll-Dodge D
  • Recovery decreased by 2F.
f+1+4
  • Changed from -14F to -13F on block.
  • Recovery on hit decreased by 1F.
f+4,2
  • Changed from -4F to -2F on block
  • Changed from +7F to +8F on hit.
  • Input window changed from 15F to 23F.
d+1
  • Damage changed from 7,10 to 10,10.
d+4,1,1+2
  • Recovery decreased on hit by 4F.
d/b+1
  • Recovery on block decreased for both players by 3F.
  • Changed from ±0F to +3F on hit.
d/b+1,1+2
  • Changed from -7F to -5F on block for 3rd hit.
  • Changed from +4F to +6F on hit for 3rd hit.
d/b+2
  • Opponent reaction changed on hit.
  • Recovery increased on hit by 4F.
d/b+4
  • Changed from -13F to -12F on block.
  • Changed from -2F to -1F on hit.
b+2,1+2
  • Changed from +4F to +6F on hit.
  • Input window changed from 3F to 5F.
b+4
  • Startup changed from 20F to 18F.
  • Recovery on block decreased for both players by 3F.
  • Changed from +9F to +7F on hit.
b+1+4 (When punch parry successful)
  • Hitbox expanded.
u/f+1 (or ub+1 or u+1)
  • Damage changed from 15 to17.
  • Opponent reaction on mid-air hit was changed.
f,F+1+2
  • Opponent farther away on block.
While rising 1,2
  • Damage changed from 20 to 23.
  • When 1st hit is a counter hit, 2nd hit input can be delayed and still chain hit.
While rising 2
  • Damage changed from 13 to 15.
  • Changed from -13F to -9F on block.
  • Changed from -7F to -3F on hit.
While rising 3
  • Hitbox expanded downward.
While crouching d/f+2
  • Changed to Homing attack.
  • Changed from +3F to +4F on hit.
  • Decreased pushback so easier to hit.
During sidestep 2
  • Hitbox expanded.

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