News September 3rd, 2018

TEKKEN 7 Season Pass 2 Patch Notes: Paul

Paul

Command Changes
3,4
  • Hitbox increased downward when attack hits
f+1+4
  • Damage decreased from 26 to 21
  • Opponent reaction after hit has changed.
  • Bug in which counter didn’t occur when hit during startup has been fixed.
d/f+1,1,2
  • Opponent reaction after hit has changed.
d+1,2
  • Distance to opponent decreased on block.
d+1,4
d+4
  • Distance to opponent decreased on block.
d/b+2
  • Opponent reaction after mid-air hit has changed.
b+1,2
  • Opponent reaction after hit has changed.
b+2,1
  • Changed to -12F from -8F on block.
  • Changed from -2F to ±0F on hit.
b+1+2
  • Opponent reaction after mid-air hit has changed.
u/b+2
  • Opponent reaction after counter hit has changed.
u/f+2
  • Startup changed from 39-40F to 34F.
  • Changed from +8F to +9F on block
  • Induces Wall Bounce on hit.
  • Opponent reaction after mid-air hit has changed.
  • Decreased jump status frames by 5.
u/f+3
  • Opponent closer on hit.
QCF+2
  • Decreased damage from 40 to 36.
QCB+2
  • Opponent reaction after mid-air hit has changed.
QCB+3,2,3
  • Increased damage from 15 to 17.
QCB+4
  • Changed from +3F to +1F on block.
  • Opponent reaction after counter hit has changed.
While rising 2
  • Startup changed from 16-17F to 15-16F.
(While enemy is down) d+2
  • Opponent closer on block.
When near opponent d/f+1+3,QCF+2
  • Hits are now connected.
  • Just frame input damage increased from 15 to 20.
Approach enemy f,F+1+2
  • Recovery decreased for both characters by 10F on hit for faster pace.

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